![]() For instance, the pre-Hardmode whips can more than triple the DPS of the Baby Slime minion against the Eye of Cthulhu, and Kaleidoscope increases the damage of the UFO minion, an already-powerful summon, by more than 50%. The summon tag damage gives significant bonuses to minions.The autoswing effect of the Feral Claws makes this much easier, as the player can simply hold the attack button down and use the numbers on the keyboard to switch between whips in the hotbar. If the player is fast enough, they can strike once with a speed-increasing whip, then switch to a higher-damage whip to gain immense damage bonuses. This includes melee speed bonuses from the Snapthorn, Durendal, and Dark Harvest.Melee-oriented armor sets and equipment, such as the Feral Claws, can greatly increase whips' effectiveness, since they benefit from attack speed bonuses.However, Firecracker's explosive burst effect will only be applied to the first enemy hit, even if the whip causes a different enemy to be targeted instead. This does not stop whips with debuff effects such as the Snapthorn from applying their respective debuff.This penalty is heavier on earlier whips, and lighter on later whips. However, all whips will deal less damage to each successive enemy hit close together in a single swing, all the way down to 1 damage.Because the primary hit of a whip operates similarly to a piercing melee weapon, they are effective against enemies that pass through blocks, such as worms, Cursed Skulls, and casters with destructible projectiles.Combined with the ability to break plants behind solid walls, a whip can erase an entire thorny bush in a single swing, quickly bring down vines, and can safely trigger Rolling Cacti to roll away. Whips are exceptionally useful for clearing foliage due to their range and broad area of effect. ![]()
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